
import com.jme3.math.Vector3f;
import de.stoneageracer.core.RacingApplication;
import de.stoneageracer.vehicles.Car;


/**
 *
 * @author Basti
 * @deprecated 
 */
public class GameTest extends RacingApplication{
        
    @Override
    public void simpleInitApp(){
        super.simpleInitApp();
        System.out.println("Started GameTest");
        initPhysics();
        initWorld("Scenes/scene.obj", "Scenes/scene.obj");
        initSky("Textures/himmel.jpg");
        Car car = new Car("Models/Ferrari/Car.scene");
        car.addTo(rootNode,0,0,0,this);
        //carN.attachChild(createEmitter(new Vector3f(0,0,3),new ColorRGBA(0f, 0f, 0f, 1f),new ColorRGBA(1f, 1f, 1f, .4f)));//ParticleTest
        //buildPlayer(car,0,0,10);//SecondCar (Physics-)Test
        initCam(car.node);
        initKeys();
        initPostProcessing();
        initWater(-30);
        initKMH("Speed: ","kmh",new Vector3f(300, 40, 0));
        
    }
    
    
    public static void main(String[] args){
        new GameTest().start();
    }
    
}
